I am 3D Modeler and Digital Sculpture
Basically i am a Computer Engineer (B.Tech) and i love to do Computer Graphics, so for future i choose multimedia industry and get trained.
My skill set is focused on complex modelling, digital sculpting, texturing and look development.
Mostly i work on complex asset or concept based 3D model.
I also work for game models in organic as well as in-organic Modeling with help of Maya, Zbrush and Marvelous Designer includes texturing in Substance Painter and Photoshop.
For rigging, Posing and animation for Character models i mostly use Mixamo.